PlayStation Plus: por que ser apenas uma coisa se você pode ser qualquer coisa?

A adam&eve ddb criou para a Sony Interactive Entertainment um novo comercial de PlayStation Plus, produção caprichada, para uma metáfora para as muitas viagens que o console pode proporcionar.

O novo filme de Playstation leva o espectador a um mundo misterioso e intrigante, mostrando as muitas vidas que um jogador pode experimentar. Ele conta a história do Sr. Malcolm, um senhor que à primeira vista é uma pessoa qualquer, como qualquer uma que você cruza na rua. Mas, ao segui-lo pela cidade e de volta à sua casa, começamos a perceber as diferentes vidas que ele tem vivido. Viajamos pela casa do Sr. Malcolm, até seu porão secreto, cheio de objetos incríveis coletados de suas muitas aventuras.

As referências do filme

O comercial traz ótimas referencias a alguns jogos do universo do Playstation como a cápsula BB de Death Stranding e Bloodborne’s Saw Cleaver, um Observador do mundo de Horizon, a máscara de Jin Sakai de Ghost of Tsushima.

Este novo spot para PlayStation Plus, o mais recente com nossa agência criativa, adam&eveDDB, está agora ao vivo.

Ficha Técnica

Client: Sony Interactive Entertainment

Brand: PlayStation

Project/Campaign name: PlayStation Plus

Official Title (YT): PlayStation – The All-New PlayStation Plus. Why be one thing, when you can be anything?

First Air Date: 23 June 2022

Senior Vice President, Head of Global Marketing: Eric Lempel 

Senior Director, Global Store & Services Marketing: Gareth Barker

Group Marketing Manager, Global Store & Services Marketing: Chris Howe

Senior Global Brand Manager: Zoë Zawada 

​​Senior Staff Brand Manager, Global Store & Services Marketing: Brian Dunn

Brand Specialist, Global Store & Services Marketing: Martin Bui

Creative Agency: adam&eve ddb

Joint Chief Executive Officer: Mat Goff

Chief Creative Officer: Richard Brim

Executive Creative Director/s: Ant Nelson, Mike Sutherland

Creative Director/s: Richard Gayton, Darren Beresford

Chief Production Officer: Anthony Falco

Production Lead: Panos Louca

Agency producer/s: Hannah Needham (AV), Stephen Mead (KV)

Agency Assistant Producer: Arsalan Jamshid

Project Director: Sam McGeorge

Planning Director: David Mortimer

Managing Partner: Sarah Coleman

Business Director: Pip Shepherd

Account Director: Madeleine Burrell

Account Manager: Dyfed Thomas

Account Executive: Estella Mosca

Executive Content Director: Simon Adamson

Head of Content: Jessica Taylor

Senior Content Creative: Matthew Osborne

Legal: Trine Odin, Tom Campbell, Candice Macleod

Business Affairs: Dolores King, Layla Husted

King Henry

Head of Design: Paul Knowles

Lead Designer: Scott Silvey

Artworker:  Sam Stabler

Cain&Abel

Global Business Director: Sybille Chrissoveloni
Account Director: Nicoletta Corradi

Senior Account Manager: Xochitl Cruz, Annie McMillan
Account Manager/s: Gurbir Dhaliwal

Digital Display Lead: James Brown, Marceline Le Gaufey

Operations Manager: Jon Philips

Managing Producer: Ludovica Melica

Senior Producer: Charlotte O’Reilly 

Producer/s: Mandy Amoah, Marie Vivent

Senior Editor: David Smith

Hybrid Editor: Jason Fox

QC: Stuart Moore, Chloe Maudsley, James Pyne

Digital Producer: Matthew Walker

Senior Graphic Producer: Tony Hutton

Head of Language: Sarah Mrowicki

Translation Team: Veronica Viudas Garcia, Maria Dilena, Roxanne Panarotto 

Creative Technology Director: Hash Milhan

Digital Design Directors: Sam Butler

Technical Lead: Ben Aldrich

Full Stack Developer: Michael Fresson

Lead QA Manager: Mark Sadler

Media agency: MediaCom

Production company:  MJZ

Director: Henry Hobson

EP:  Lindsay Turnham

Producer: James Waters

Production Manager: Davina Abrahams

Director of Photography:  Rob Hardy

Production Designer: Pirra

Set Decorator:  Neil Floyd 

1st Ad: Antony Tanev

Gimbal Operator: Ivan Jelyaskov

MoVi 1st AC: Ivan Ivanov

Costume Designer: Selina Wong

Costume Supervisor: Djanina Baykoucheva

Costume Assistants: Dora Samova, Irena Tzokova, Annie Angelova

Casting Director: Hammond Cox

Service Production Company:  Icon Films 

Producer: Millen Nickolov, Emil Rangelov, Gergana Kuzmova

Production Manager: Alexander Peytchev

Production Assistant: Nia Meytsova

Production Coordinator: Galina Stamenkova

2nd AD: Monika Hristova

1st AC: Kaloyan Nedelchev

Prop Master: Atanos Apostolov 

Props Assistant: Maria Eliza-Bankova

​​Grip: Filip Filipov, Todor Todorov, Albert Nikolinski, Bozhidar Mitzakov, Yavor Saykov, Emil Petkov, Stoyan Georgiev

Gaffer: Yavor Zahariev

Hair & Makeup Artist: Tatiana Sleptsova-Titta, Nelly Teova, Marina Boshnakova

Edit Company: Work Editorial

Producer: Ellie McNaughtan

Editor: Neil Smith, Rain Keene

Post Production: Selected Works

Shoot Supervisor: Greg Spencer

Creative Director: Greg Spencer & Jonathan ‘Wes’ Westley

VFX Lead: Francois Roisin, Paul Donnellan

2D artists: Georgina Ford, Theajo Dharan, Matt ‘Wispy’ Clarke, Leandro Vaquez, Stephanie Skarbek

3D Artists: Nigel Timms, Sebastian Kowalski, Pavel Mamichev, Mickey O’Donoghue

DMP: Amber Frisenda

Executive Producer: Alex Fitzgerald

Producer: Katie Sharpe

Colourist: Tom Poole,  Company 3

Audio Post Production: 750MPH

Sound Design and Mix – Sam Ashwell

Sound Design (radio) – Mike Bovill

Senior Audio Producer – Kirsten Troy

Music Supervision: Codie Childs & Duncan Smith – PlayStation Studios, Creative Arts

Song Title: A Thousand Lives

Written by: Christopher Benstead

Produced & Performed by:  Christopher Benstead

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