It's been a long time since games are not just intended for pure entertainment and can, through playfulness, transmit serious messages that make us reflect...
I made a selection of games that "harmonize" with certain literary works and vice versa. I want to see if I can turn this exercise into a series of posts…
"The Wolf House" is one of those audiovisual products that takes you a while to get used to what's happening on the screen. Animation, at its greatest…
“the indifferent person who does not see what is at stake is someone who, not having the principles of vision and division necessary to establish differences, thinks everything…
Source of Madness is a roguelike that generates the scenery and creatures procedurally, that is, every time you run the game, the environment and creatures…
If you, like me, are a fan of games that are designed in black and white or forged in beautiful shades of gray, this post is for you. I made a selection of…
Michael Nitsche is a professor in the School of Literature, Communication, and Culture at the Georgia Institute of Technology and an expert in game studies. Nitsche…